Reveal

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Sometimes you have a Prefab that you want to lock, but for which it would still make sense to expose parts of it. BlackBox provides the ability to reveal several aspects of a Prefab, to keep the important parts while all the rest is hidden.
You can reveal:
Methods or UnityEvents as buttons
Child GameObjects in the Hierarchy
Or even entire Components
Check each page for more specific information on all these items.

Tip: You don't need to lock a Prefab to be able to reveal items on it.
You can use this pattern to highlight some properties that you need often, by surfacing them in the BlackBox component on the root.
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