Hats enables the concept of workspaces in Unity. You can switch to a workspace at any moment to customise the appearance or the behaviour of the Editor according to the task you are performing.

The Workspace Switcher UI

By switching workspaces, the Editor can be made to load a specialised layout, open one or more scenes, hide or lock objects in the open scene, hide specific components, and more. Third-party tools can be made to work differently. And you can create custom behaviour as a result of a workspace switch.

Hats can make the Unity Editor more streamlined, so you get focus – whichever hat you're wearing at the moment.

Last updated