Load Layout
Last updated
Last updated
Use this rule to load an Editor layout as part of your workspace switch.
The specified Editor layout gets loaded.
No behaviour.
To load a layout, you first need to save it to a file.
Ensure the Editor is in the state you want (windows, focused windows, window size, etc.) and choose Save Layout to File... from the Layouts button in the top-right corner of the Unity toolbar:
Save the .wlt
file in a location of your choice, and then reference it in the Load Layout rule.