For the complete documentation index, see llms.txt. This page is also available as Markdown.

Load Layout

Use this rule to load an Editor or Overlays layout as part of your workspace switch.

On workspace enabled

The specified window layout and/or Scene View overlays layout get loaded.

On workspace disabled

No behaviour.

Both fields are optional, so you can assign just one or both.

Setup

Windows Layout (.wlt)

Ensure the Editor is in the state you want (windows, focused windows, window size, etc.) and choose Save Layout to File... from the Layouts button in the top-right corner of the Unity toolbar:

Save the .wlt file in a location of your choice, and then reference it in the Load Layout rule.

Overlays Layout (.overlay)

Arrange the Scene View overlays as you like, then save them to a .overlay preset file kept inside your project. Reference that file in the Load Layout rule.

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