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SubAssets Toolbox
SubAssets Toolbox
  • Intro
  • Changelog
  • Editor workflows
    • Adding Sub-Assets
    • Removing Sub-Assets
  • API
    • ISubAssetAware
  • Samples
    • SubAssetAwareSO
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  • Drag and drop
  • Delete using a shortcut
  1. Editor workflows

Removing Sub-Assets

Last updated 10 months ago

Drag and drop

To remove one or more sub-assets from an asset, simply select all the assets you want to remove, and drag them into an empty space in the Project window (or directly to another folder).

Just like that, the sub-assets will be extracted and become individual main assets.

Extracting a sub-asset like this is immediate, and doesn't present a confirmation window.

Delete using a shortcut

If you want to delete a sub-asset and not remove it, you can also select it, and hit Delete, or Ctrl+Backspace (Windows) or Cmd+Backspace (Mac).

When deleting a sub-asset this way, Unity will present this warning in the console:

The operation "Delete" cannot be executed because the selection is a root folder.

You can safely ignore it.

Dragging two sub-assets out of their main asset
SecondaryMission_1 and _2 are now independent assets
Confirmation for deleting a sub-asset