# Changelog

### 1.0.3

(26/05/25)

* Fixed an issue where an error was printed to the console when creating Prefabs or Prefab Variants.

### 1.0.2

(15/03/25)

* Added checks to prevent adding Sub-Asset of illegal types (.cs, .prefab, .meta).
* Added check to prevent adding a Sub-Asset to a script.
* Improved error messages.

### 1.0.1

(18/07/24)

* Fixed issue with GUIDs clashing
* Fixed Welcome window not appearing

## 1.0.0 - First release

(10/07/24)

* Drag assets on top of others to make them sub-assets.
* Remove sub-assets by dragging them away, to turn them into independent assets.
* Drag and drop supports multi-selection (also of a mix of assets and sub-assets).
* Ctrl+Delete shortcut to delete a sub-asset.
* Right-click > Delete Sub-Asset(s) on a selection of sub-assets to delete them.
* Right-click > Create menu while an asset is selected, the newly-created asset is immediately added as a sub-asset.
* ISubAssetAware interface
* SubAssetAwareSO sample class, with custom inspector
* Welcome window
