> For the complete documentation index, see [llms.txt](https://tools.continis.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://tools.continis.io/black-box/other/preferences.md).

# Preferences

Go to **Edit > Preferences > BlackBox** to customise how BlackBox behaves for you. Preferences hosts the settings that are yours only. For the shared team ones, check [Project Settings](/black-box/other/project-settings.md).

<table data-search="false"><thead><tr><th width="255.9765625" valign="top">Setting</th><th valign="top">Function</th></tr></thead><tbody><tr><td valign="top">Unlock All Prefabs</td><td valign="top">At any time, you can <strong>disable</strong> the functionality of BlackBox without having to remove the component from individual Prefabs. You can use this to temporarily disable all functionality in case BlackBox is interfering with a workflow.<br>You can also turn this option on/off from the menu <strong>Tools > BlackBox > Unlock All Prefabs</strong>, or by hitting <strong>Shift + Ctrl + U</strong> on PC, or <strong>Shift + Cmd + U</strong> on Mac. This shortcut can be modified from Unity's <a href="https://docs.unity3d.com/Manual/ShortcutsManager.html">Shortcut Manager</a>.</td></tr><tr><td valign="top">Unlock In Play Mode</td><td valign="top">With this to on, when entering Play Mode, Prefabs will show their children and components, and act as if they were never locked. When exiting Play Mode, they'll go back to locked state.<br>If this option is off, they will stay locked during Play Mode.</td></tr></tbody></table>
