> For the complete documentation index, see [llms.txt](https://tools.continis.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://tools.continis.io/black-box/main-features/reveal/reveal-lists/decorate-the-reveal-list.md).

# Decorate the reveal list

You can add some special elements to the reveal list that are not exactly a "revealed" item from the underlying Prefab, but rather, their purpose is to make the reveal list more understandable.

There are three types of elements of this kind: Headers, Comments and Separators, and they can be added by just clicking the **+** button on the reveal list:

<figure><img src="https://3055962393-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FzOOVmLdEeVhfPmrcckJe%2Fuploads%2FpMGwChgApg6va3hVj26i%2FHeaderCommentSeparator.png?alt=media&amp;token=ff101559-a867-4629-a094-3d839da94700" alt="" width="292"><figcaption></figcaption></figure>

### Header

Creates a bold label, very much like the `[Header]` attribute does. However, this is independent from any property so it can be moved anywhere in the reveal list, to create grouping.

### Comment

Creates an Help Box (i.e. the box with the little balloon icon on the left, and a text message) with the comment inside it.

### Separator

Adds an horizontal line, meant to create separation.

{% hint style="warning" %}
The decoration items are meant to be used in [Reveal lists](/black-box/main-features/reveal/reveal-lists.md) that are **not** grouped by GameObject. Since decoration items have no GameObject associated to them, they don't make sense in a GameObject-ordered list.

So you might want to turn Group By GameObject to off for the Reveal list that contains them.
{% endhint %}
